Friday, October 7: Major progress has been resolved from the FLOW chart I developed yesterday. The linear sequence based upon the Application.LevelLoad() method has improved better gameplay feel from a few experimental setups. Here's the sequence so far:
Start Game (When both players became linked) > Round One screen (Continue Button clicked) > Round One Lor screen (Press Innocent or Guilty) > Round One Result screen (Displays Innocent/Guilty titles for both players; includes scores for both players)...process repeats itself up to 10 rounds > Final Result screen (Displays points earned from all rounds for both players, determines who wins/loses)
Will continue more experimental procedures tomorrow morning at 9am sharp. Hoping things will improve alot quicker before Tuesday's presentation.
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